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	<title>The 3DGS Nerd &#187; mmorpg</title>
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	<link>http://3dgsnerd.xware-cg.com</link>
	<description>A blog about 3DGS, Nerds and a lot of other stuff</description>
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		<title>Conitec/oP developing an MMOG</title>
		<link>http://3dgsnerd.xware-cg.com/conitecop-developing-an-mmog/</link>
		<comments>http://3dgsnerd.xware-cg.com/conitecop-developing-an-mmog/#comments</comments>
		<pubDate>Mon, 03 Aug 2009 15:53:33 +0000</pubDate>
		<dc:creator>Michael Schwarz</dc:creator>
				<category><![CDATA[3DGS]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[a7]]></category>
		<category><![CDATA[conitec]]></category>
		<category><![CDATA[mmo]]></category>
		<category><![CDATA[mmog]]></category>
		<category><![CDATA[mmorpg]]></category>
		<category><![CDATA[multiplayer]]></category>
		<category><![CDATA[op]]></category>

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		<description><![CDATA[JCL posted in the forums today:

Some may have noticed that since the release of A7, Gamestudio support and distribution is not handled by Conitec but by another company, the oP group Germany GmbH. 

    Old timers may remember that Gamestudio was originally developed by oP group, and eventually sold to Conitec. In [...]]]></description>
			<content:encoded><![CDATA[<p>JCL posted in the forums today:</p>
<blockquote>
<p>Some may have noticed that since the release of A7, Gamestudio support and distribution is not handled by Conitec but by another company, the oP group Germany GmbH. </p>
<p>
    <br />Old timers may remember that Gamestudio was originally developed by oP group, and eventually sold to Conitec. In the 1990s, the oP group developed several small computer games, advertising games, TV games, and virtual exhibitions. Afterwards my job at Conitec became too time consuming, and the other oP group members had not much time either, so the oP group was put to sleep.</p>
<p>
    <br />Now after ten years, oP group is starting with game development again. We are currently applying for a contract to develop a large scale MMOG for a certain organization. They have selected the A7 engine for this project. The main reason was the experience that they could set up a well working MMOG server for 350 users very quickly with A7 Pro, with only a few lines of script. However, the project will require some extensions to A7, like the PhysX plugin that&#8217;s currently developed by Chris3D, and a MySQL plugin. </p>
<p>
    <br />Due to our knowledge of A7, we hope to have a good chance to win the development contract. We&#8217;ve already got the contract to prepare the project and hire the team of level designers. </p>
<p>
    <br />Please cross your fingers that we&#8217;ll also get the final contract. Development would then start in September. The features implemented in A7 during the next year will become a little MMOG focused. But I guess this will also benefit the community.</p>
</blockquote>
<p>Now, congratulations and all. But a MMO-Server in A7? Sounds ridiculous to me. Sure, a client for a MMO in A7/A6 is no problem… But a Server?</p>
<p>Well… let the professionals do their job. Anyway I’m crossing my fingers.</p>
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		<title>Phew</title>
		<link>http://3dgsnerd.xware-cg.com/phew/</link>
		<comments>http://3dgsnerd.xware-cg.com/phew/#comments</comments>
		<pubDate>Thu, 18 Dec 2008 16:44:20 +0000</pubDate>
		<dc:creator>Michael Schwarz</dc:creator>
				<category><![CDATA[3DGS]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[This Humanity has no Future]]></category>
		<category><![CDATA[portico]]></category>
		<category><![CDATA[anarchy online]]></category>
		<category><![CDATA[mmorpg]]></category>
		<category><![CDATA[real life]]></category>
		<category><![CDATA[work]]></category>

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		<description><![CDATA[I gotta admit, in the last time, there wasn’t much work done on Portico. I’ve been stuck between doing work, keeping over the water and in the little free time, doing something for fun… like: Playing Anarchy Online &#8211; I really got to admit, I fell back a little into the MMORPG addiction thing, gladly [...]]]></description>
			<content:encoded><![CDATA[<p>I gotta admit, in the last time, there wasn’t much work done on Portico. I’ve been stuck between doing work, keeping over the water and in the little free time, doing something for fun… like: Playing Anarchy Online &#8211; I really got to admit, I fell back a little into the MMORPG addiction thing, gladly without forgetting doing work, but then on the other hand, Portico is not exactly work, it’s a hobby project and rather consumes money than make. And honestly at the moment finances are a little low, so I set the project aside to some little work here and there.</p>
<p>Now don’t take that as a “I don’t work on Portico anymore”. I do! Bust just not as my main occupation right now, too much going on in real life. But I will try to keep you posted!</p>
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