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<channel>
	<title>The 3DGS Nerd</title>
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	<link>http://3dgsnerd.xware-cg.com</link>
	<description>A blog about 3DGS, Nerds and a lot of other stuff</description>
	<lastBuildDate>Mon, 07 Dec 2009 23:54:59 +0000</lastBuildDate>
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			<item>
		<title>Podcast 136</title>
		<link>http://3dgsnerd.xware-cg.com/podcast-136/</link>
		<comments>http://3dgsnerd.xware-cg.com/podcast-136/#comments</comments>
		<pubDate>Mon, 07 Dec 2009 23:54:59 +0000</pubDate>
		<dc:creator>Michael Schwarz</dc:creator>
				<category><![CDATA[Podcasts]]></category>

		<guid isPermaLink="false">http://3dgsnerd.xware-cg.com/?p=143</guid>
		<description><![CDATA[Season 2 Episode 2
[Audio clip: view full post to listen]
]]></description>
			<content:encoded><![CDATA[<p>Season 2 Episode 2</p>
<p>[Audio clip: view full post to listen]</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Sneak Peek 2</title>
		<link>http://3dgsnerd.xware-cg.com/sneak-peek-2/</link>
		<comments>http://3dgsnerd.xware-cg.com/sneak-peek-2/#comments</comments>
		<pubDate>Sun, 30 Aug 2009 19:57:44 +0000</pubDate>
		<dc:creator>Michael Schwarz</dc:creator>
				<category><![CDATA[3DGS]]></category>
		<category><![CDATA[ackstudio]]></category>
		<category><![CDATA[code]]></category>
		<category><![CDATA[ide]]></category>
		<category><![CDATA[peek]]></category>
		<category><![CDATA[screen]]></category>
		<category><![CDATA[screenshot]]></category>
		<category><![CDATA[sneak]]></category>

		<guid isPermaLink="false">http://3dgsnerd.xware-cg.com/sneak-peek-2/</guid>
		<description><![CDATA[Information + Description Next week

]]></description>
			<content:encoded><![CDATA[<p>Information + Description Next week</p>
<p><a href="http://3dgsnerd.xware-cg.com/wp-content/uploads/SneakPeek2_1262B/SNAG0156.png"><img title="SNAG-0156" style="border-right: 0px; border-top: 0px; display: inline; border-left: 0px; border-bottom: 0px" height="331" alt="SNAG-0156" src="http://3dgsnerd.xware-cg.com/wp-content/uploads/SneakPeek2_1262B/SNAG0156_thumb.png" width="530" border="0" /></a></p>
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		<item>
		<title>Sneak Peek</title>
		<link>http://3dgsnerd.xware-cg.com/sneak-peek/</link>
		<comments>http://3dgsnerd.xware-cg.com/sneak-peek/#comments</comments>
		<pubDate>Sat, 22 Aug 2009 16:06:26 +0000</pubDate>
		<dc:creator>Michael Schwarz</dc:creator>
				<category><![CDATA[3DGS]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[awesome]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[intellisense]]></category>
		<category><![CDATA[peek]]></category>
		<category><![CDATA[sneak]]></category>
		<category><![CDATA[studio]]></category>

		<guid isPermaLink="false">http://3dgsnerd.xware-cg.com/sneak-peek/</guid>
		<description><![CDATA[
]]></description>
			<content:encoded><![CDATA[<p><a href="http://3dgsnerd.xware-cg.com/wp-content/uploads/SneakPeek_F026/SNAG0146.png"><img title="SNAG-0146" style="border-right: 0px; border-top: 0px; display: inline; border-left: 0px; border-bottom: 0px" height="331" alt="SNAG-0146" src="http://3dgsnerd.xware-cg.com/wp-content/uploads/SneakPeek_F026/SNAG0146_thumb.png" width="530" border="0" /></a></p>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>iAtoms</title>
		<link>http://3dgsnerd.xware-cg.com/iatoms/</link>
		<comments>http://3dgsnerd.xware-cg.com/iatoms/#comments</comments>
		<pubDate>Thu, 20 Aug 2009 19:48:29 +0000</pubDate>
		<dc:creator>Michael Schwarz</dc:creator>
				<category><![CDATA[3DGS]]></category>
		<category><![CDATA[Crowning Thingy of Awesome]]></category>
		<category><![CDATA[atoms]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[slin]]></category>
		<category><![CDATA[sylar]]></category>

		<guid isPermaLink="false">http://3dgsnerd.xware-cg.com/iatoms/</guid>
		<description><![CDATA[Some time ago I reported about an amazingly addictive game with crappy graphics called Atoms.
Now that awesome game has been ported to the iPhone to keep you addicted underway!

]]></description>
			<content:encoded><![CDATA[<p><a href="http://3dgsnerd.xware-cg.com/atoms/">Some time ago</a> I reported about an amazingly addictive game with crappy graphics called Atoms.</p>
<p>Now that awesome game has been <a href="http://www.opserver.de/ubb7/ubbthreads.php?ubb=showflat&amp;Number=285857">ported to the iPhone</a> to keep you addicted underway!</p>
<div class="wlWriterEditableSmartContent" id="scid:5737277B-5D6D-4f48-ABFC-DD9C333F4C5D:260cadc7-6a0b-44a6-9e1d-9d30b77287ce" style="padding-right: 0px; display: inline; padding-left: 0px; float: none; padding-bottom: 0px; margin: 0px; padding-top: 0px"><embed src="http://www.youtube.com/v/1OpcqBBmHlk" type="application/x-shockwave-flash" wmode="transparent" width="523" height="437"></embed></div>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Conitec/oP developing an MMOG</title>
		<link>http://3dgsnerd.xware-cg.com/conitecop-developing-an-mmog/</link>
		<comments>http://3dgsnerd.xware-cg.com/conitecop-developing-an-mmog/#comments</comments>
		<pubDate>Mon, 03 Aug 2009 15:53:33 +0000</pubDate>
		<dc:creator>Michael Schwarz</dc:creator>
				<category><![CDATA[3DGS]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[a7]]></category>
		<category><![CDATA[conitec]]></category>
		<category><![CDATA[mmo]]></category>
		<category><![CDATA[mmog]]></category>
		<category><![CDATA[mmorpg]]></category>
		<category><![CDATA[multiplayer]]></category>
		<category><![CDATA[op]]></category>

		<guid isPermaLink="false">http://3dgsnerd.xware-cg.com/conitecop-developing-an-mmog/</guid>
		<description><![CDATA[JCL posted in the forums today:

Some may have noticed that since the release of A7, Gamestudio support and distribution is not handled by Conitec but by another company, the oP group Germany GmbH. 

    Old timers may remember that Gamestudio was originally developed by oP group, and eventually sold to Conitec. In [...]]]></description>
			<content:encoded><![CDATA[<p>JCL posted in the forums today:</p>
<blockquote>
<p>Some may have noticed that since the release of A7, Gamestudio support and distribution is not handled by Conitec but by another company, the oP group Germany GmbH. </p>
<p>
    <br />Old timers may remember that Gamestudio was originally developed by oP group, and eventually sold to Conitec. In the 1990s, the oP group developed several small computer games, advertising games, TV games, and virtual exhibitions. Afterwards my job at Conitec became too time consuming, and the other oP group members had not much time either, so the oP group was put to sleep.</p>
<p>
    <br />Now after ten years, oP group is starting with game development again. We are currently applying for a contract to develop a large scale MMOG for a certain organization. They have selected the A7 engine for this project. The main reason was the experience that they could set up a well working MMOG server for 350 users very quickly with A7 Pro, with only a few lines of script. However, the project will require some extensions to A7, like the PhysX plugin that&#8217;s currently developed by Chris3D, and a MySQL plugin. </p>
<p>
    <br />Due to our knowledge of A7, we hope to have a good chance to win the development contract. We&#8217;ve already got the contract to prepare the project and hire the team of level designers. </p>
<p>
    <br />Please cross your fingers that we&#8217;ll also get the final contract. Development would then start in September. The features implemented in A7 during the next year will become a little MMOG focused. But I guess this will also benefit the community.</p>
</blockquote>
<p>Now, congratulations and all. But a MMO-Server in A7? Sounds ridiculous to me. Sure, a client for a MMO in A7/A6 is no problem… But a Server?</p>
<p>Well… let the professionals do their job. Anyway I’m crossing my fingers.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Menutastic</title>
		<link>http://3dgsnerd.xware-cg.com/menutastic/</link>
		<comments>http://3dgsnerd.xware-cg.com/menutastic/#comments</comments>
		<pubDate>Sun, 02 Aug 2009 20:30:41 +0000</pubDate>
		<dc:creator>Michael Schwarz</dc:creator>
				<category><![CDATA[3DGS]]></category>
		<category><![CDATA[portico]]></category>
		<category><![CDATA[menu]]></category>
		<category><![CDATA[panel]]></category>
		<category><![CDATA[panels]]></category>
		<category><![CDATA[portal]]></category>

		<guid isPermaLink="false">http://3dgsnerd.xware-cg.com/menutastic/</guid>
		<description><![CDATA[I’ve started working on the menu today as most of the “inner” working of Portico are practically finished.
 
So here is how far I got. Nothing special I know, but it scales dynamically with the resolution. That makes for less needed background pictures and I don’t even use multiple panels.
Now the windows for Save, Load [...]]]></description>
			<content:encoded><![CDATA[<p>I’ve started working on the menu today as most of the “inner” working of Portico are practically finished.</p>
<p><a href="http://3dgsnerd.xware-cg.com/wp-content/uploads/Menutastic_12D51/shot_0_3.jpg"><img title="shot_0" style="border-right: 0px; border-top: 0px; display: inline; border-left: 0px; border-bottom: 0px" height="331" alt="shot_0" src="http://3dgsnerd.xware-cg.com/wp-content/uploads/Menutastic_12D51/shot_0_thumb_3.jpg" width="530" border="0" /></a> </p>
<p>So here is how far I got. Nothing special I know, but it scales dynamically with the resolution. That makes for less needed background pictures and I don’t even use multiple panels.</p>
<p>Now the windows for Save, Load and Options… yes that is going to be a bitch to do. But who knows, maybe I come up with some brilliant idea.</p>
<p>So yeah… When the menu is done, the next step will be more levels.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Kings</title>
		<link>http://3dgsnerd.xware-cg.com/kings/</link>
		<comments>http://3dgsnerd.xware-cg.com/kings/#comments</comments>
		<pubDate>Sun, 26 Jul 2009 22:41:21 +0000</pubDate>
		<dc:creator>Michael Schwarz</dc:creator>
				<category><![CDATA[This Humanity has no Future]]></category>
		<category><![CDATA[kings]]></category>
		<category><![CDATA[nbc]]></category>
		<category><![CDATA[series]]></category>
		<category><![CDATA[too good to last]]></category>

		<guid isPermaLink="false">http://3dgsnerd.xware-cg.com/kings/</guid>
		<description><![CDATA[Just finished watching the 13th episode of the first (and only) season of Kings. It’s a shame NBC cancelled this new refreshing series. But what to expect from executives? The first series in a long time with a fresh new plot, unlike anything we’ve ever seen before, amazing cinematography and actors. But, hey, no let’s [...]]]></description>
			<content:encoded><![CDATA[<p>Just finished watching the 13th episode of the first (and only) season of Kings. It’s a shame NBC cancelled this new refreshing series. But what to expect from executives? The first series in a long time with a fresh new plot, unlike anything we’ve ever seen before, amazing cinematography and actors. But, hey, no let’s cancel this, because it only ranks 4th every night!</p>
<p>For you who don’t know what Kings is: Kings is a series set in an alternative reality where there still are kings. The story follows king Silas, king of Gilboa. It practically is a modern re-enactment of the story of David (vs. Goliath). Now I’m no believer, but that doesn’t mean that I don’t have to like this series.</p>
<p>It’s something new, something refreshing, no drama, no action, no fantasy, no western, it simply.. IS.</p>
<p>Oh well… maybe they’ll decide to make a second season sometime in the future, but until then, we can put it in one box with all the other amazing series that were <strong>Too Good To Last</strong> together with Firefly and many others…</p>
<p>In any case, if you ever get your hands on this, buy it, watch it, and write angry mails to NBC!</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Off</title>
		<link>http://3dgsnerd.xware-cg.com/off/</link>
		<comments>http://3dgsnerd.xware-cg.com/off/#comments</comments>
		<pubDate>Sat, 25 Jul 2009 15:09:49 +0000</pubDate>
		<dc:creator>Michael Schwarz</dc:creator>
				<category><![CDATA[Fun]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[free]]></category>
		<category><![CDATA[off]]></category>
		<category><![CDATA[work]]></category>

		<guid isPermaLink="false">http://3dgsnerd.xware-cg.com/off/</guid>
		<description><![CDATA[Wee… I got 2 weeks off from “work”. So to say. My client moved the project 2 weeks into the future.
Maybe now I got some more time to write here, and make a new Code Snippet tutorial!
]]></description>
			<content:encoded><![CDATA[<p>Wee… I got 2 weeks off from “work”. So to say. My client moved the project 2 weeks into the future.</p>
<p>Maybe now I got some more time to write here, and make a new Code Snippet tutorial!</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>In other news: Stargate Game</title>
		<link>http://3dgsnerd.xware-cg.com/in-other-news-stargate-game/</link>
		<comments>http://3dgsnerd.xware-cg.com/in-other-news-stargate-game/#comments</comments>
		<pubDate>Mon, 20 Jul 2009 16:32:22 +0000</pubDate>
		<dc:creator>Michael Schwarz</dc:creator>
				<category><![CDATA[Boredom]]></category>
		<category><![CDATA[Stupidity]]></category>
		<category><![CDATA[This Humanity has no Future]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[here]]></category>
		<category><![CDATA[looking]]></category>
		<category><![CDATA[please]]></category>
		<category><![CDATA[shooter]]></category>
		<category><![CDATA[stargate]]></category>
		<category><![CDATA[stop]]></category>

		<guid isPermaLink="false">http://3dgsnerd.xware-cg.com/in-other-news-stargate-game/</guid>
		<description><![CDATA[Yes please, you people that are looking in Google for “Stargate Game” and end up here on this blog on the article about the game “Stargate: The New Enemy”. There is nothing there, it was just an article about a noobish game developer team and their failing at doing the work right and at the [...]]]></description>
			<content:encoded><![CDATA[<p>Yes please, you people that are looking in Google for “Stargate Game” and end up here on this blog on the article about the game “Stargate: The New Enemy”. There is nothing there, it was just an article about a noobish game developer team and their failing at doing the work right and at the same time boasting like they are a EA-Games-Microsoft conglomerate. They wanted to make a Stargate game, and failed at at like hundreds before them.</p>
<p>If you really want a Stargate game to play, sign up for the Stargate MMORPG beta.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Portico Chamber Tour</title>
		<link>http://3dgsnerd.xware-cg.com/portico-chamber-tour/</link>
		<comments>http://3dgsnerd.xware-cg.com/portico-chamber-tour/#comments</comments>
		<pubDate>Mon, 20 Jul 2009 16:10:58 +0000</pubDate>
		<dc:creator>Michael Schwarz</dc:creator>
				<category><![CDATA[portico]]></category>
		<category><![CDATA[chamber]]></category>
		<category><![CDATA[teaser]]></category>
		<category><![CDATA[tour]]></category>
		<category><![CDATA[trailer]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://3dgsnerd.xware-cg.com/portico-chamber-tour/</guid>
		<description><![CDATA[Better later than never:
 
]]></description>
			<content:encoded><![CDATA[<p>Better later than never:</p>
<p> <object width="530" height="319"><param name="movie" value="http://www.youtube-nocookie.com/v/Q-Rkh1ZzyXo&amp;hl=en&amp;fs=1&amp;rel=0"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube-nocookie.com/v/Q-Rkh1ZzyXo&amp;hl=en&amp;fs=1&amp;rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="530" height="319"></embed></object></p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
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